Maybe they can manage Super Mario Galaxy 2 on Switch, since Nintendo refuses to make it happen. I’ll definitely be keeping an eye on this project to see where it goes from here, and I’ll be looking to see what the team behind it works on next. I would say as a negative that the mix is a bit muffled but passable for a live recording. Highlights for me here are first the bass which is crystal clear and always interesting to follow, and then the lead guitar tone: I absolutely love the bite it has. It’s one of the best Super Mario games, and maybe one of the best games ever made, as I note in my Super Mario 3D All-Starsreview. SirNutS adds: 'Boy, am I a sucker for prog rock with overdriven organs. It’s no surprise that Super Mario Galaxy has fans dedicated enough to try slapping it onto a DS. Even though the project will likely never leave the hands of the team making it (Nintendo ninjas are always ready to swoop in once any kind of distribution is attempted), I’m quite satisfied simply seeing what they’ve put together, and I hope to see more updates down the line. Yeah, the actual utility of Super Mario Galaxy running on a DS is probably close to nonexistent, but simply seeing what this team is able to put together is incredible. It is, of course, as fuzzy and blocky as you remember DS games being, and a few sound effects are missing, but seeing Super Mario Galaxy run on a DS in any capacity is positively bewildering. The video below, coming from a channel that goes by Jesse, shows a playthrough of the Hurry Scurry Galaxy on the DS. Four incredibly capable homebrewers are putting their heads together to create a functioning port of Super Mario Galaxy on the Nintendo DS, and they’ve got some incredible progress to show for it.
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